For: Sintra stained glass welcomes players back to the world of Azul. Players are required to decorate the windows of the Sintra Palace in Portugal.
While craft and colouring windows could take a chapel weeks, a game of Azul: Should stained glass from Sintra takes only 30 to 45 minutes, and was designed for smoothing 8 years.
Illustrated by Chris Quilliams, players can expect to discover all new unique art and components in Azul: stained glass from Sintra, including all new translucent window pane pieces, a tower to hold discarded glass panes, double sided player boards and window pane panes, in addition to many other beautiful components!
In a game of Azul: stained glass by Sintra, players alternately take glass panels from the supplier to the place of elaboration and the palace window glaze. Over six rounds, players will place points for strategically their glass panes, while wasting precious and expensive deliveries carefully. The player with the most points at the end of the game wins.
For: Sintra stained glass challenges players to compete by carefully completing glass panes selection of their windows while being careful not to damage or waste supply in the process. The window panes are double sided players with a dynamic player board, providing almost infinite variability.