A Living Card Game set amid a backdrop of Lovecraftian horror.
As the Ancient Ones seek entry to our world, one to two investigators (or up to four with two Core Sets) work to unravel arcane mysteries and conspiracies.
Your efforts determine not only the course of your game, but carry forward throughout whole campaigns, challenging you and your fellow investigators to overcome your personal demons.
Lovecraftian mystery and madness! Risk your health and sanity in adventures full of cultists, monsters, and forbidden rituals.
You become one of the game's investigators, complete with a unique set of strengths and flaws. Even though you'll be fighting monsters that defy explanation, you'll still be all too human.
Regardless of which investigator you become, you'll begin play with a number of different strengths and weaknesses. Some of these are indicated by your double-sided investigator card. Others are built into your deck.
You are besieged by monsters and madness, and you must gather enough clues to get through the card deck before the forces of evil progress through their agenda card deck.